Castle Story Early Access v0.1.2.a1b8 Updated [128MB]
Your goal will be to explore a vast landscape full of mysteries and dangers, and defend your castle against onslaughts of hostile creatures and possibly other players.
Fixed Dynamic objects with float/double variables are not always serialized in the same format.It now is consistent through all platforms
Fixed the time that was not properly serialized (time wasn’t saved)
Fixed minor Linux bugs caused by wrong casing of filenames
Fixed the Double.Parse that would be dependent on the Regional Settings
Major Linux bugfix related to regional settings when parsing floats. Now we use the CultureInvariant float parsing algorithm. Fixes loading in Linux
Minimum System Requirements
OS: Windows XP
Processor: Pentium 4 1.8GHz / Athlon XP 1700+
Memory: 1 Gb
Hard Drive: 1.5 Gb free
Video Memory: 256 Mb
Video Card: nVidia GeForce 210 / ATI Radeon X600 Series
DirectX: 9.0c
Your goal will be to explore a vast landscape full of mysteries and dangers, and defend your castle against onslaughts of hostile creatures and possibly other players.
Fixed Dynamic objects with float/double variables are not always serialized in the same format.It now is consistent through all platforms
Fixed the time that was not properly serialized (time wasn’t saved)
Fixed minor Linux bugs caused by wrong casing of filenames
Fixed the Double.Parse that would be dependent on the Regional Settings
Major Linux bugfix related to regional settings when parsing floats. Now we use the CultureInvariant float parsing algorithm. Fixes loading in Linux
Minimum System Requirements
OS: Windows XP
Processor: Pentium 4 1.8GHz / Athlon XP 1700+
Memory: 1 Gb
Hard Drive: 1.5 Gb free
Video Memory: 256 Mb
Video Card: nVidia GeForce 210 / ATI Radeon X600 Series
DirectX: 9.0c